Install Python Mac Os X

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Python is a widely-used general-purpose, high-level programming language. This article will serve as a complete tutorial on How to download and install Python latest version on macOS / Mac OS X. Like Linux, macOS also comes with Python pre-installed on the system. It might be Python version 2 or some similar outdated version. At this point you have a Python 3 programming environment set up on your local Mac OS X machine and can begin a coding project! To set up Python 3 on another computer, follow the local programming environment guides for Ubuntu 16.04, Debian 8, CentOS 7, or Windows 10.

Note

Using Anaconda in a commercial setting? You may need to use Anaconda Commercial Edition. If you have already purchased Commercial Edition, please proceed to the Authenticating Commercial Edition section after completing your installation here.

Haven't purchased Commercial Edition yet? Visit https://anaconda.cloud/register to get started.

You can install Anaconda using either the graphical installer ('wizard') or thecommand line ('manual') instructions below. If you are unsure, choose the graphical install.

macOS graphical install¶

  1. Vst plugins fl studio 9. Download the graphical macOS installer for your version of Python.

  2. RECOMMENDED: Verify data integrity with SHA-256.For more information on hashes, see What about cryptographic hash verification?

  3. Double-click the downloaded file and click continue to start the installation.

  4. Answer the prompts on the Introduction, Read Me, and License screens.

  5. Click the Install button to install Anaconda in your ~/opt directory (recommended): Get mac mojave.

  6. OR, click the Change Install Location button to install in another location (not recommended).

    On the Destination Select screen, select Install for me only.

    Note

    If you get the error message 'You cannot install Anaconda in this location,' reselect Install for me only.

  7. Click the continue button.

  8. Optional: To install PyCharm for Anaconda, click on the link to https://www.anaconda.com/pycharm.

    Or to install Anaconda without PyCharm, click the Continue button.

  9. A successful installation displays the following screen:

  10. Verify your installation.

Using the command-line install¶

Use this method if you prefer to use a terminal window.

  1. In your browser, download the command-line version of themacOS installer for your system.

  2. RECOMMENDED: Verify data integrity with SHA-256.For more information on hash verification, see cryptographic hash validation.

    • Open a terminal and run the following:

    Note

    Replace /path/filename with your installation's path and filename.

  3. Install for Python 3.7 or 2.7:

    • For Python 3.7 enter the following:

    • For Python 2.7, open the Terminal.app or iTerm2 terminal application and then enter the following:

    Note

    Include the bash command regardless of whether or not you are using the Bash shell.

    Note

    Replace ~/Downloads with your actual path and Anaconda3-2020.02-MacOSX-x86_64.sh with actual name of the file you downloaded.

  4. The installer prompts 'In order to continue the installation process, please review the license agreement.'Click Enter to view the license terms.

  5. Scroll to the bottom of the license terms and enter yes to agree to them.

  6. The installer prompts you to Press Enter to confirm the location, Press CTRL-C to cancel the installationor specify an alternate installation directory. If you confirm the default location,it will display PREFIX=/home//anaconda<2or3> and continue the installation.

    Note

    Unlike the graphical install, installing the shell file will place it in ~/anaconda<2 or 3> by default,not ~/opt. This is due to limitations with installing .pkg files on macOS Catalina.

    Installation may take a few minutes to complete.

    Note

    We recommend you accept the default install location. Do not choose the path as /usr for theAnaconda/Miniconda installation.

  7. The installer prompts 'Do you wish the installer to initialize Anaconda3by running conda init?' We recommend 'yes'. Mac archive app.

    Note

    If you enter 'no', then conda will not modify your shell scripts at all.In order to initialize after the installation process is done, first runsourcetoconda>/bin/activate and then run condainit.

    Note

    If you are on macOS Catalina, the new default shell is zsh.You will instead need to run sourcetoconda>/bin/activatefollowed by condainitzsh. Large text file viewer mac.

  8. The installer displays 'Thank you for installing Anaconda!' Windows 10 wallpaper official.

  9. Optional: The installer describes the partnership between Anaconda and JetBrains andprovides a link to install PyCharm for Anaconda athttps://www.anaconda.com/pycharm.

  10. Close and open your terminal window for the Anaconda installation to take effect.

  11. To control whether or not each shell session has the base environmentactivated or not, run condaconfig--setauto_activate_baseFalseorTrue. To run conda from anywhere without having the base environmentactivated by default, use condaconfig--setauto_activate_baseFalse.This only works if you have run condainit first. https://torrent-info.medium.com/serviio-pro-1-9-1-download-free-1dba25183c79.

    Note

    condainit is available in conda versions 4.6.12 and later.

  12. Verify your installation.

What's next?¶

Get started programming quickly with Anaconda in the Getting started with Anaconda guide.

Supported platforms

  • 10.6 (Snow Leopard)
  • 10.7 (Lion)
  • 10.8 (Mountain Lion)
  • 10.9 (Mavericks)
  • 10.10 (Yosemite)
  • 10.11 (El Capitan)

Prerequisites

To develop applications using the GStreamer SDK for OS X you will needOS X Snow Leopard (10.6) or later andXCode 3.2.6 orlater.

The recommended system is macOS Sierra withXCode 8

Download and install the SDK

There are 3 sets of files in the SDK:

  • The runtime files are needed to run GStreamer applications. Youprobably want to distribute these files with your application (orthe installer below).
  • The development files are additional files you need to createGStreamer applications.
  • Mac OS X packages that you can usewith PackageMakerto deploy GStreamer with your application

Get both the runtime and the development installers from here.

On Mac OS X 10.6 (Snow Leopard) you have to install Python 2.7 manually. It is included in later versions of OS X already. You can get it from here.

The downloads areInstaller Packages(.pkg).

Double click the package file and follow the instructions presented bythe install wizard. In case the system complains about the package notbeing signed, you can control-click it and open to start theinstallation. When you do this, it will warn you, but there is an optionto install anyway. Otherwise you can go to System Preferences → Securityand Privacy → General and select the option to allow installation ofpackages from 'anywhere'.

These are some paths of the GStreamer framework that you might finduseful:

  • /Library/Frameworks/GStreamer.framework/: Framework's root path
  • /Library/Frameworks/GStreamer.framework/Versions: path with all theversions of the framework
  • /Library/Frameworks/GStreamer.framework/Versions/Current: link tothe current version of the framework
  • /Library/Frameworks/GStreamer.framework/Headers: path with thedevelopment headers
  • /Library/Frameworks/GStreamer.framework/Commands: link to thecommands provided by the framework, such as gst-inspect-1.0 orgst-launch-1.0

For more information on OS X Frameworks anatomy, you can consult thefollowing link

Configure your development environment

Building the tutorials

The tutorials code, along with project files and a solution file forthem all, are in thegst-docs in theexamples/tutorials subdirectory.

To start building the tutorials, create a new folder in your Documentsdirectory and copy thefolder /Library/Frameworks/GStreamer.framework/Current/share/gst-sdk/tutorials.

Python

You can fire up XCode and load the project file.

Press the Run button to build and run the first tutorial. You canswitch the tutorial to build selecting one of the available schemes.

Creating new projects

The GStreamer binaries provides aframeworkthat you can drag and drop to XCode to start using it, or using thelinker option -framework GStreamer*.*

There is a small exception to the regular use of frameworks, and youwill need to manually include the headers searchpath /Library/Frameworks/GStreamer.framework/Headers

Install Python 3 On Mac Os X

  • XCode: Add the headers path to Search Paths → Header SearchPaths
  • GCC: Using the compileroption -I/Library/Frameworks/GStreamer.framework/Headers




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